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A conversation-driven mystery

CASE No. 4 · THE GLASS LETTER

PARLEY

Five eccentrics. One vanished painting. The only weapon is the right question.

Portfolio build · Atomic Spoons · 2026

ARGENT HOUSE MUSEUM

THE GLASS LETTER

Five were here that night. One left a copy on the wall.

WHO DO YOU QUESTION NEXT?

CASE FILENo. 4
CLOSING THE CASE

THE ACCUSATION

WHO TOOK THE GLASS LETTER?

Name a suspect above to draw up the warrant.

THE PROOF YOU'LL LAY OUT

Name them and the night is over. There is no second accusation.

CASECLOSED

THE GLASS LETTER · CASE CLOSED

HOW THEY TRULY FELT

each row's feeling toward each column — including the lines you never asked about

+allied ×at odds ~wary ✦cascade
The Glass Letter

—

ON THE TABLE — 0 IN HAND

Interrogation record
Dev · cost
Turn (LLM)— Voice— Total (LLM)— Voice total— Cache hit— Turns— TTFT—

Evidence · 0 in hand · 0 leads

Tap a piece to place it on the table, then close and Send. Leads are things you've heard of — chase them down to hold them.

Reading the case file…
Leads · 0

THE GLASS LETTER · CASE NOTES

THE BOARD

Cracks pin themselves. Drag a card to move it; pull a thread from its pin to another card to link them.

Nothing on the board yet. Cracks pin themselves here — add your own notes and pull the threads together.
THREADS YOU'VE PULLED

PARLEY

SETTINGS

PLAY & ACCESS

Reduced motionCalmer animations, no parallax.
Text size
Reveal speedHow fast answers type out.
High contrast

SOUND

MusicNoir score, through the night.
Music volume
Sound effectsRain, thunder, the room. NPC voices are AI-synthesized.
Effects volume
Voice (read aloud)Narrated answers. COMING SOON

CASE

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